Email Newsletter
About the Project One of a number of email marketing campaigns I created for Six Hundred Four. The idea for this campaign was to build a seamless showcase for 4 different sneakers selected as the brand's Summer Picks. Artwork from each shoe design is used to highlight the corresponding pair of featured sneakers.
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Möbius Floe Info Poster
About the Project An informational poster created for SFU Pain Studies Lab's VR game Möbius Floe, to be presented at SFU's annual FCAT (Faculty of Communication, Art, and Technology) Undergraduate Conference. Information for the poster are all carefully selected and sectioned across a 3-column layout to ensure that the audience can easily pick up the most important points that we want to convey. Asymmetrical balance is kept throughout the poster to keep the reader's eyes flowing smoothly from one section of information to another. Printed on a 24"x36" foam core board. Disclaimer: I did not design the game logo.
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Möbius Floe Postcards
About the Project nformational postcards created for SFU Pain Studies Lab's VR game Möbius Floe, to be distributed during game demos. Disclaimer: I did not design the game logo.
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Möbius Floe Promotional Poster
About the Project A promotional poster for SFU Pain Studies Lab's VR game Möbius Floe. I wanted to keep the poster simple, mainly focusing on the Möbius Floe logo and header. The background is taken from the underwater scene from the game (not included in Phase 1) to create a backdrop that is simple, yet clean and still involves depth. Additionally, the dark background makes the logo pop. The frost edges represent the icy/snowy world of Möbius Floe that also stands as a metaphor for pain. The idea is that the ice creeps in and somewhat “builds up” if nothing is done about the pain.
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Brochure: Got Craft
About the Project A brochure designed for a local event. I have chosen to design for Got Craft, Vancouver's largest indie craft fair. To match the personality of the event, I have designed the brochure to feel hand-crafted through the usage of shadows and layering. Details include hand-drawn maps (with texture overlay, re-vectored event logo, and paper-tear and layering effects.
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